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AI Insights · Timothy · July 2024

Top 5 Basketball Games on Android in Belgium: Q2 2024

Discover the performance of the top 5 basketball games on Android in Belgium during Q2 2024, including key insights on downloads, revenue, and active users.

Top 5 Basketball Games on Android in Belgium: Q2 2024

In the second quarter of 2024, the top 5 basketball games on Android in Belgium showcased varied performance metrics across downloads, revenue, and active users. Here’s a detailed look at each game's performance:

Basket Battle from Supersonic Studios LTD saw fluctuating trends. Downloads started at around 1.6K in early April and dipped to a low of 655 in mid-May before rebounding to 1.3K by the end of June. Revenue peaked at $11K in the second week of April, then saw a decline, with minor spikes of $4K and $1K in June. Weekly active users began at 15.8K, gradually decreasing to approximately 13.8K by the end of the quarter.

ELECTRONIC ARTS's NBA LIVE Mobile Basketball experienced a mixed quarter. Downloads increased from 300 in early April to a peak of 1.3K by mid-April, then settled around 400 by late June. Revenue peaked at $169K in early June, though it experienced a significant drop to $26K by the end of the quarter. Active users saw an initial rise from 3.9K to 6.7K in late April, followed by a decline to about 3.9K by the end of June.

Basketball Stars: Multiplayer by Miniclip.com demonstrated stability in revenue, peaking at $217K in early June. Downloads fluctuated, reaching a high of 825 in early May but settling around 366 by late June. Active users showed a peak of 2.5K in late April, with a gradual decline to 1.7K by the end of June.

Another title from Miniclip.com, Mini Basketball, saw revenue growth throughout the quarter, peaking at $181K in late June. Downloads varied, starting at 199 in early April and reaching 450 in mid-May before stabilizing around 330 by the end of June. Active users increased from 640 to 1K in mid-May, ending the quarter at 815.

Basketball Arena: Online Game from Masomo Gaming had steady revenue, peaking at $78K in late April and stabilizing around $46K by the end of June. Downloads fluctuated, with a peak of 380 in late June. Active users showed a slight decline from 1.3K in early April to 1.1K by mid-June, ending the quarter at 1.3K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024